PM3.02 - Zero Suit Samus - Subaction - CatchDash
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Stats
IASA: |
None |
Hitboxes active: |
16-35 |
Subaction Index: |
0x6d |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:16-20
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
Grab |
set action: 0x3d |
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0 |
1 |
Grab |
set action: 0x3d |
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Frames:21-35
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
Grab |
set action: 0x3d |
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Scripts
Main
- GenerateArticle { article_id: 2, subaction_only: true }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(2), Value(8)] }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(0), Value(11)] }
- AsyncWait(15.0)
- CreateGrabBox(GrabBoxArguments { hitbox_id: 0, bone_index: 66, size: 4.69, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, set_action: 61, target: AerialAndGrounded, unk: None })
- CreateGrabBox(GrabBoxArguments { hitbox_id: 1, bone_index: 0, size: 3.91, x_offset: 0.0, y_offset: 7.0, z_offset: 6.5, set_action: 61, target: AerialAndGrounded, unk: None })
- Subroutine(External: gameAnimCmd_CaptureCutCommon)
- AsyncWait(20.0)
- DeleteGrabBox(1)
- CreateGrabBox(GrabBoxArguments { hitbox_id: 0, bone_index: 66, size: 3.0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, set_action: 61, target: AerialAndGrounded, unk: None })
- AsyncWait(35.0)
- DeleteAllGrabBoxes
- AsyncWait(75.0)
- ArticleRemove(2)
- AsyncWait(84.0)
GFX
SFX
- AsyncWait(15.0)
- SoundEffect1(4924)
Other
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 6 }
- AsyncWait(16.0)
- Rumble { unk1: 13, unk2: 0 }
- AsyncWait(73.0)
- Rumble { unk1: 12, unk2: 0 }